


This top-level range is where things get really interesting: the game opens up to you massively, and you have many more options to train than were previously available. Make sure your weapon has an attack speed of four, and avoid slow weapons such as 2h swords. The one critical thing to remember about weapon choice is that weapon speed is king, since a higher DPS means more XP per hour. Weapons all have an Attack requirement to wield, which is why this is levelled up in conjunction with Strength before level 85 or so. Having the right weapon for the jo b is incredibly important when training combat, for obvious reasons. Although you'll most likely be levelling up the three skills in tandem with one another, most players prioritise Strength, since the augmentation to your max hit increases your XP rates better than both Attack and Defence training. You can switch between different attack styles with your weapon to train these different skills. The three melee skills each have a different effect on your performance in combat: Attack determines your hit accuracy Strength is used to calculate your max hit (the largest amount of damage you can do to an enemy in a single blow) and Defence reduces your likelihood of taking damage - it doesn't, however, change how much damage you take in one hit.
